OS4 DepotLogo by Alkaron 
(anonymous IP: 13.58.40.171,2259) 
 HomeRecentStatsSearchSubmitUploadsMirrorsContactInfoDisclaimerConfigAdmin
 Menu

 Features
   Crashlogs
   Bug tracker
   Locale browser
 

 Categories

   o Audio (343)
   o Datatype (51)
   o Demo (203)
   o Development (602)
   o Document (24)
   o Driver (97)
   o Emulation (149)
   o Game (1011)
   o Graphics (501)
   o Library (118)
   o Network (234)
   o Office (66)
   o Utility (932)
   o Video (69)

Total files: 4400

Full index file
Recent index file

 Links

  Amigans.net
  OpenAmiga
  Aminet
  IntuitionBase


Support the site


 File comments for:  Utility » Misc » patchwarp3d.lha

Patchwarp3d

Description: Patch some Warp3D functions
Download: patchwarp3d.lha
Version: beta6
Date: 06 Dec 2011
Category: utility/misc
FileID: 6752
RSS Feed url: https://os4depot.net/modules/comments/rssfeed.php?file=utility/misc/patchwarp3d.lha

[Back to readme page]   [Add Comment]   [Refresh page]

Comment by: thellier (80.12.110.205)At: 07 Dec 2011, 10:03File version: beta6
Hello All
I maded this patch : Yes the the ppc interface (IExec->SetMethod()) is also patched. This patch should works as it works for Cow3D-ppc
But I have noticed that several PPC programs dont draw with it (
Quake,etc...) for the moment i dont know why :-/
If someone got a small source that demonstrate this "non draw" bug
then send it to me (mail in readme) so i will understand what cause the problem.

BTW this patch dont speed up Warp3D so dont use it on programs that
already works perfectly. Use the patch only for programs that miss
things like "textured lines" "big points" etc...


Alain Thellier
 
 
Comment by: Raziel (91.8.4.29)At: 06 Dec 2011, 23:27File version: beta6
@ZeroG
I see, thanks for the info
 
 
Comment by: ZeroG (87.183.182.48)At: 06 Dec 2011, 19:30File version: beta6
@Raziel
cow3D = 68k
FPSE = PPC
unknown project = PPC

maybe he only patched the 68k jumptable (IExec->SetFunction()) and forgot the ppc interface (IExec->SetMethod()). In that case native programs bypass the patch.
 
 
Comment by: Raziel (91.8.4.29)At: 06 Dec 2011, 16:38File version: beta6
That was intriguing to try, even more with the easy setback to original Warp3D

That cow3D example did work great, but a project i'm working on it simply blackened the screen...
nothing to see although after returning to original W3D (with CTRL-C) it told me
"Patch was called 268482 times :-)"

so i'm wondering what else needs to be "patched" to make it iron out the limitations.

Would the author be interested in more patches?

btw: the FPSE remark in the readme didn't work, i also simply get a back screen with the patch in place :-/
 
 

Copyright © 2004-2024 by Björn Hagström All Rights Reserved