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BoingCube - 1.45 ================ A production featuring a bouncing rotating boing cube, checkered red and white. (Note: During benchmarking sound will be muted, mouse hidden and keyboard actions inactive for BoingCube. During this time it's also only possible to quit/abort using Ctrl + C if started in fullscreen.) Keyboard actions (during normal mode): ESC For quit. P For pause. F Toggles FPS info on screeen on/off. S Toggles the sound on/off (inactive if -nosound option is used). From command line (Shell) pass: -gofullscreen For fullscreen mode. -nosound For no sound effects. -fps Show FPS info on screen at startup. -version Prints out version information. -complete Will render each piece completely, either red or white. -blueside Enables the blue side with a boing ball in it, instead of the normal red white checkered. Inactive if benchmarking. -20p Sets the (aimed) frame-rate to 20 FPS. -25p Sets the (aimed) frame-rate to 25 FPS. -30p Sets the (aimed) frame-rate to 30 FPS. -50p Sets the (aimed) frame-rate to 50 FPS. -software Graphics will be used in software only (on the CPU.) Disables hardware accelerated graphics. Disabled is default. -hardware Graphics will be used in hardware only (on the GPU.) Enables hardware accelerated graphics. Activated is default. -noaccbuffer Is obsolete and is no longer supported, use -software or -hardware instead. -noaccgfx Is obsolete and is no longer supported, use -software or -hardware instead. -sync This option has only effect when benchmarking. It will synchronize double buffer with the monitor refresh rate. -benchmark Defaults to -benchmark10 and -hardware. All benchmarks will also mute the sound, hide the mouse pointer and make the keyboard actions inactive for BoingCube. If you still need to quit, use Ctrl + C. Note, multitasking is still active, but please be patient while benchmarking as actions during the benchmark will influence the result. For best results close all programs that you don't absolutely need before benchmarking. For best results boot up without all WBStartup modules and then benchmark. -benchmark1 Counts iterations (frames) per one second. -benchmark2 Counts iterations (frames) per two seconds. -benchmark5 Counts iterations (frames) per five seconds. -benchmark10 Counts iterations (frames) per ten seconds. -benchmark20 Counts iterations (frames) per 20 seconds. -benchmark60 Counts iterations (frames) per 60 seconds. -step For debugging purposes. Benchmarking ------------ (Note: On my Sam440ep-flex 800MHz I gain a few more FPS with this new version 1.45 than with version 1.40.) For benchmarking, type f.ex. Shell:> BoingCube -benchmark Shell:> BoingCube -benchmark -software Shell:> BoingCube -benchmark20 -gofullscreen Shell:> BoingCube -benchmark60 -gofullscreen -sync Note, for best results close all programs that you don't absolutely need before benchmarking. Or even better, deactivate all modules in WBStartup and reboot (or start without WBStartup modules), then benchmark. On my machine (Sam440ep-flex 800MHz, 1GB RAM and Radeon 9250 with AOS4.1 FE, 1920x1080 ARGB32 WB screen) and WITHOUT any WBStartup modules I get: 1.> boingcube -benchmark *** BoingCube benchmark *** Name: -benchmark10 (Counts iterations per ten seconds.) Version: 1.45 - 6.1 - 6.1 (20160425) Mode: Windowed NON-vsynced HARDware Hardware acc.: Buff: ON (hardware) Gfx: ON (hardware) Iterations: 662 frames Duration: 10013 ms (10.013 seconds) Rendering time: 90 ms (0.090 seconds) [lower is better] R. frame-rate: 7355.555 FPS (rendering frame-rate) [higher is better] Result: 66.114 FPS (displayed frames/second) [higher is better] 1.> boingcube -benchmark -software *** BoingCube benchmark *** Name: -benchmark10 (Counts iterations per ten seconds.) Version: 1.45 - 6.1 - 6.1 (20160425) Mode: Windowed NON-vsynced SOFTware Hardware acc.: Buff: OFF (software) Gfx: OFF (software) Iterations: 587 frames Duration: 10003 ms (10.003 seconds) Rendering time: 785 ms (0.785 seconds) [lower is better] R. frame-rate: 747.770 FPS (rendering frame-rate) [higher is better] Result: 58.682 FPS (displayed frames/second) [higher is better] 1.> boingcube -benchmark -gofullscreen *** BoingCube benchmark *** Name: -benchmark10 (Counts iterations per ten seconds.) Version: 1.45 - 6.1 - 6.1 (20160425) Mode: Fullscreen NON-vsynced HARDware Hardware acc.: Buff: ON (hardware) Gfx: ON (hardware) Iterations: 650 frames Duration: 10009 ms (10.009 seconds) Rendering time: 88 ms (0.088 seconds) [lower is better] R. frame-rate: 7386.363 FPS (rendering frame-rate) [higher is better] Result: 64.941 FPS (displayed frames/second) [higher is better] Known issues ------------ - Spikes an occasional triangle sometimes, it's on the TOFIX/BUG list. - If you set the progressive format to higher than your system can manage, then the rotation of the cube will slow down to almost a halt. Changes ------- BoingCube 1.45: (2016 Apr) - Fixed sound issue, samples came a few frames too early. - Swapped the two last lines in the benchmark output. - Decimal numbers in the benchmark output are now showed with three decimals. Remaining decimals are chopped off + zeroes are padded if too few dicimals. - Added kernel and hwd version info to the benchmark output. - Added hardware acc. info the Mode-field in the benchmark output (SOFTware or HARDware will be shown). - Implemented -step option for debugging purpose. - Increased the varying pitch when the cube hits the floor. - Fixed wrong default tools for readme icons. - Compiled with new version (on my Sam440ep-flex 800MHz I get a few more FPS). BoingCube 1.40: (2016 Apr) - Added gradient (to black) to the checkered chess foreground. - Added a big text to the background. - Added the options -software and -hardware for esier handling. The options -noaccgfx and -noaccbuffer has become obsolete and are no longer supported. Use -software or -hardware instead. - Added a benchmark drawer with scripts and pre-snapshotted icons. BoingCube 1.31: (2015 Dec) - Fixed an issue with the sound that sometimes exits with an error message. - Fixed pre-snapshotted icons in the BoingCube drawer. - Fixed issue, FPS colliding with benchmark-note when -fps option is used during benchmarking. - Fixed wrong progressive-format in the title during benchmarking. - Added -30p option for setting the progressive format to 30p. (30 FPS, given your system can manage it.) - Added some random behaviour to the rotation when hitting walls, not when benchmarking though. - Retweaked the selected image of the BoingCube icon. - Added Amiga version VERSTAG. - Fixed incorrect intro in the readme, and some other minor changes. BoingCube 1.30: (2015 Dec) - Flow improved, less lag. - Added texture to each chechmark side of the cube. - Implemented frame rate options -20p, -25p and -50p that sets the frame rate to 20, 25 or 50 FPS. 25 FPS (25p) is the default. - Added -fps option for showing FPS on the screen info at startup. - Added F keyboard action for toggling the FPS info. - Added -noaccgfx option for storing GFX "in software", by default graphics is stored "in hardware" (on the GPU). Note, if this option isn't used (acc. gfx: ON), only some GFX is actually stored in hardware. - Added -noaccbuffer option for storing the double buffer "in software", by default the double buffer is stored "in hardware" (on the GPU). - Added pre-snapshotted icon for the BoingCube drawer, and BoingCube icon cleaned up. - Changed the -noblue option to -blueside for showing the blue on one side of the cube, so the "noblue" is now default. (Inactive if benchmarking.) - Fixed bug "If un-iconified background gets gray" (reported by jabirulo, thanks) by removing the iconify gadget. - Added proper error message when fullscreen fails to open, noiced by smf thanks. - Added some info about closing programs before benchmarking, notified by John "328gts", thanks. - Added some bugfix code to try to fix black background at startup on some systems, reported by Raziel, thanks. - Some updates/changes to the benchmark output. BoingCube 1.20: (2015 Nov) - Implemented rendering time per second, beyond FPS while vsynded or not. Thank you Hans de Ruiter for this. - Implemented -sync option that synchronizes the double buffer with the monitor refresh rate. Has only effect when benchmarking. - Implemented -noblue option that disables the blue side with a ball in it. Kind of suggested by Raziel and Severin. - Added duration when going fullscreen so the screen catches up. - Fixed so that options are non-case-sensitive. - Clarified readme a bit, among other minor updates/changes. BoingCube 1.12z and 1.12y: Thanks a lot for testing Spectre660. BoingCube 1.11: (2015 Nov) - Bugfix for sync issue in benchmark mode, thanks TSK for notifying. - Swapped places of Version and Name in benchmark output. - Fixed quite many (sneaking) typos in this readme! BoingCube 1.10: (2015 Nov) - Implemented benchmark mode. - Fixed so it collides correctly with walls. - Changed bouncing floor sound to a little better quality sample, also added a random pitch to it. - Changed bouncing wall sound, and also made it change channel panning depending if it's a right or left wall bounce. - Added a tiny shift (random) in position when bouncing on the floor (inactive when benchmarking). - Implemented -nosound option for muting the sound. - Implemented error message for unknown options passed from command line. - Implemented -version option that prints out version information. - A few other minor fixes and changes. BoingCube 1.0: (22 Nov 2015) - First release. Requirements ------------ AmigaOS 4 and a High or True Color screen with a resolution of at least 640x480. For fullscreen mode a 640x480 screen must be accessible. Credits ------- Design, code and gfx by Marko K. Seppänen (based on code by Andreas Falkenhahn and Timm S. Mueller). Thanks all that has tested, given reports and pointers. Individual credits in the Changes-section. Home Page --------- http://m4rko.com/amiga |
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