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This is small collection of tools to allow conversion between OpenEXR and SketchBlock formats. Currently it consists of just the EXRtoSketch command. OpenEXR is a format for HDR images and is an output option in blender, thus one use of these tools will be to exchange data between blender and SketchBlock with no information loss. Blender can also output multiple passes in OpenEXR format allowing for t he use ofSketchBlock for post processing on the image at full dynamic range. EXRtoSketch EXRtoSketch NAME EXRtoSketch - A tool to convert OpenEXR image files into SketchBlock projects. FORMAT EXRtoSketch <EXRFILE> <SKETCHPROJECT> [ INVERT ] TEMPLATE EXRFILE,SKETCHPROJECT/A,INVERT/S FUNCTION OpenEXR is the industry standard HDR (High Dynamic Range) format developed by Industrial Lightt and Magic. As SketchBlock works in HDR internally it's useful to be able to directly import such data without losing dynamic range as you would when importing via the DataTypes system. OpenEXR files can contain layers with different types of channels, EXRtoSketch will extract any layers containing ARGB data and create the equivalent layers in the destination sketchblock project. OpenEXR files may be exported from blender, in both EXR mode (rendered image) and also MultiLayer mode. (seperatte passes) Due to bug in blender 2.43 through to at least 2.53, imagery in the MultiLayer variation is inverted, thus EXRtoSketch comes with an option to invert the image when decodeing. AUTHOR EXRtoSketch - (c) 2016 Andy Broad <andy()broad.ology.org.uk> |
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