OS4 DepotLogo by Kicko 
(anonymous IP: 3.145.167.58,2258) 
 HomeRecentStatsSearchSubmitUploadsMirrorsContactInfoDisclaimerConfigAdmin
 Menu

 Features
   Crashlogs
   Bug tracker
   Locale browser
 

 Categories

   o Audio (343)
   o Datatype (51)
   o Demo (203)
   o Development (602)
   o Document (24)
   o Driver (97)
   o Emulation (149)
   o Game (1011)
   o Graphics (500)
   o Library (118)
   o Network (234)
   o Office (66)
   o Utility (932)
   o Video (69)

Total files: 4399

Full index file
Recent index file

 Links

  Amigans.net
  OpenAmiga
  Aminet
  IntuitionBase


Support the site


 Readme for:  Game » Strategy » widelands.lha

Widelands

Description: A real time strategy game
Download: widelands.lha       (TIPS: Use the right click menu if your browser takes you back here all the time)
Size: 17Mb
Version: cvs
Date: 15 May 2006
Author: Various - Port by Andrea Palmatè
Submitter: Andrea Palmatè
Email: andrea/aspitalia com
Homepage: http://wiki.widelands.org/tiki-index.php
Category: game/strategy
Replaces: game/strategy/widelands.lha
License: GPL
Distribute: yes
Min OS Version: 4.0
FileID: 1830
 
Comments: 19
Snapshots: 0
Videos: 0
Downloads: 614  (Current version)
912  (Accumulated)
Votes: 0 (0/0)  (30 days/7 days)

Show comments Show snapshots Show videos Show content Show crashlogs Replace file 
So In Widelands, you are the regent of a small tribe. You start out with nothing
but your headquarters, a kind of castle in which all your resources are stored.
In the course of the game, you will build an ever growing settlement. Every
member of your tribe will do his or her part to produce more resources - wood,
food, iron, gold and more - to further this growth. But you are not alone in the
world, and you will meet other tribes sooner or later. Some of them may be
friendly and trade with you. However, if you want to rule the world, you will
have to train soldiers and fight.

Widelands offers a unique style of play. For example, a system of roads plays
the central role of your economy: all the goods that are harvested and processed
by the tribe must be transported from one building to the next. This is done by
carriers, and those carriers always walk along the roads. It is your job to lay
out the roads as efficiently as possible.

Another refreshing aspect of the game is the way you command your tribe. There
is no need to tell every single one of your subjects what to do - that would be
impossible, because there can be thousands of them! Instead, all you've got to
do is order them to build a building somewhere, and the builders will come.
Similarly, whenever you want to attack an enemy, just place an order to attack
one of their barracks, and your soldiers will march to fight.
You're really a ruler: You delegate in times of war and in times of peace!

Widelands offers single-player mode with different campaigns; the campaigns all
tell the story of a tribe and it's struggle in the Widelands universe!
However, settling really starts when you unite with friends over the Internet or
LAN to build up new empires together - or to crush each other in the dusts of
war.
Widelands also offers an Artifical Intelligent to challenge.

In the end, Widelands will be extensible, so that you can create your own type
of tribe with their own sets of buildings. You can create new worlds to play in,
and you could even create new types of worlds (who says you can't build a
settlement on the moon?).
------------------------------------------------------------
*** 15-05-2005
The game now is compiled with gcc3 instead of gcc4 and the road problem should
be gone..
the file has the protect bit set

***
This new version is compiled with clib2. so no more newlib problems..

Thx to Mangaclub for game icon!

Please tell me if all work ok. As usual when you start the game you must wait a
few sec for game starts.. (remember Wesnoth) :)

Bye,
Andrea








Copyright © 2004-2024 by Björn Hagström All Rights Reserved