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It's just a port (with some changes) from the excellent SDL2 tutorial from Parallel Realities. [https://www.parallelrealities.co.uk/tutorials/#shooter] Game **** Just shoot at enemies and collect (P) to increase your score. Player bullets on screen are reduced when player gets more points. It can submit the highscore #1 (SUBMIT_HIGHSCORE tooltype) when quitting the game (http://jabirulo.byethost13.com/hs/shooter15). Keys (or use gamepad) ********************* -Move: arrow/cursor keys -Fire: control key -Abort/Exit: ESC key -Gamepad: use stick/hat and fire with "typical" buttons History ******* 2020.10.25 -Clean my messy AmigaOS4 code a bit. -aos4, input, highscores, title: added SUBMIT_HIGHSCORE tooltype and code to submit highscore #1 to when quitting game. -Updated version string to 1.51 to diff with "original" 1.5[0]. -aos4.c: added WEBBROWSER tooltype. NOTE: added #if[n]defs __amigaos4__ to all changes AFAIK. Thanks to (in no special order) ******************************* Steve (Parallel Realities) for so clean/nice tutorial/sources. Capehill et all for SDL2 AmigaOS4 port. samo79 (tips). Author ****** Parallel Realities https://www.parallelrealities.co.uk info()parallelrealities.co.uk ToDo **** Who knows?!?!?! ;-) |
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