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O O O O o o o o o . . o . .____. _______ . ._______________________.___________ | |__ .__\__. \ ____.___________. | __ / ___ | __ /__|___ __/___|__ _ | \ \| | __ | | |_/ / \_| | |/ / ___/ | __// |___\ | |_/ | | ______/|___________|____|\_______|__________|_____| \_____|_____ | |____| /_________| F O R .____. .________________________ _____________._____________| |__ | __ / __ /_\ __ | ____/____) __/______ | |_/ / |/ / \ \_| | __/ | | |_/ / . | ______/_____|\_________\__________| | |____|___________/ . |____| |____| o . . o o o P R E S E N T S o o O O LMARBLES [AOS4] O O PORTED BY .................... SPOT SUPPLIED BY .................. SPOT TYPE ......................... GAME REQUIRES ...................... SDL LMarbles an Atomix-like game by Michael Speck ******************** I. Requirements II. Installation III. Manual IV. Feedback ******************** ******************** I. Requirements ******************** LMarbles runs in X and requires SDL and SDL_mixer. (both any version) ******************** II. Installation ******************** Enter your favorite shell and type in the following stuff (in the directory you extracted the LBreakout source) > ./configure [--disable-sound] [--disable-install] [--enable-ascii] [--localstatedir=HIDIR] --disable-sound: no sound --disable-install: no installation; play from source directory --enable-asci: for big-endian machines --localstatedir: install global highscores to this directory REPLACES --with-profile-path TO COMPLY WITH AUTOCONF; THE DEFAULT LOCATION NOW DEPENDS ON YOUR DISTRIBUTION: PREVIOUSLY IT WAS /var/lib/games. USE --localstatedir=/var/lib/games FOR EXISTING HIGHSCORES. > make > su (become root) > make install (if install wasn't disabled) > exit (become user again) > lmarbles Building on Win32: 1) Install the following win32 tools: MinGW MSYS Inno Setup 2 2) Install the following win32 libaries: SDL (you might need to edit sdl-config) SDL_mixer 3) From the build root, create win32dll directory and copy the following win32 dlls to it: SDL.dll SDL_mixer.dll msvcrt.dll (freely available from Microsoft) 4) configure will need to find SDL.dll. You can either register SDL.dll or simply copy it to the root build directory. 5) Setup environment. To get things to compile, I setup the following environment variables: SDL_CONFIG - fully qualified path to sdl-config CFLAGS - tell build process where to find include files LDFLAGS - tell build process where to find libraries PATH - ensure that Inno Setup 2 iscc is in the PATH 6) Do a full build by issueing the following commands: configure --disable-install make 7) Create a win32 installer by issueing the following command: make win32_installer You'll find lmarbles-<version>-win32.exe in the build directory. It is a standalone installer for marbles. ******************** III. Manual ******************** For more information about the game see src/manual/manual.html. ******************** IV. Feedback ******************** Please visit http://lgames.sf.net if you have any suggestions or problems. |
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