Logo by Marko (anonymous IP: 18.116.52.43,2258) | ||||||||||||||
| ||||||||||||||
Audio (343) Datatype (51) Demo (203) Development (602) Document (24) Driver (97) Emulation (149) Game (1011) Graphics (500) Library (118) Network (234) Office (66) Utility (932) Video (69) Total files: 4399 Full index file Recent index file
Amigans.net OpenAmiga Aminet IntuitionBase
Support the site
|
Super Mario 64 for AmigaOS4 Built for: ---------- GL4ES/SDL2/ogles There is an alternative version using core SDL2 and minigl which allows non RX/HD cards to play this game. Prerequisites: -------------- Initially, you must have the extracted Super Mario 64 ROM in the extracted directory. The ROM should be named "baserom.us.z64". Only the US version is currently supported. You then need to invoke the command "RomDecryptSM64". This program will ensure that you are an owner of the official ROM and - if so - decrypt the playable binary. Keyboard support: ----------------- KEYS: CONTROLLER KEYS l - jump / select "A" w , s , a , d - movement k - crouch "Z" ; - punch / grab "B" cursor arrows - camera space - start "START" right shift "R" Joypad support: --------------- Handled via AmigaInput Options: -------- sm64config new options: zoffset (decal/shadow objects zfight workaround value) fog_enable (in development). More: ----- Feel free to rename either ICON file to "sm64.us.f3dex2e", or whatever you have called the decrypted binary; provided by Samo79 - as was the bulk of this README!
|
Copyright © 2004-2024 by Björn Hagström All Rights Reserved |