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O O O O o o o o o . . o . .____. _______ . ._______________________.___________ | |__ .__\__. \ ____.___________. | __ / ___ | __ /__|___ __/___|__ _ | \ \| | __ | | |_/ / \_| | |/ / ___/ | __// |___\ | |_/ | | ______/|___________|____|\_______|__________|_____| \_____|_____ | |____| /_________| F O R .____. .________________________ _____________._____________| |__ | __ / __ /_\ __ | ____/____) __/______ | |_/ / |/ / \ \_| | __/ | | |_/ / . | ______/_____|\_________\__________| | |____|___________/ . |____| |____| o . . o o o P R E S E N T S o o O O CURLIAN AKA SWING SPACE [OS4] O O PORTED BY .................... SPOT SUPPLIED BY .................. SPOT TYPE ......................... GAME AUTHOR.................. PETER HULL REQUIRES ............ LIBALLEGRO.SO - --- -------------------------------------------------------------------- -- - Swing Space =========== (c) 2004 Peter Hull The aim of Swing Space is simple; collect all the stars with your space ship, whilst avoiding the rocks. Your ship always travels in a circle, around a 'pin' point. Move the pin by clicking with the mouse. Later levels might have a time limit, or a limited number of pins. See if you can beat the high score! The code for Swing Space is licenced under the GPL (see file LICENSE for details.) You will also need Allegro (v4.0 or later) to compile. See http://alleg.sourceforge.net/ for information on Allegro. |
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