Comment by: Kickstart (79.242.246.149) | At: 24 Dec 2013, 11:58 | File version: 3.4 |
Hello, it is possibilty to play the Axis (again the computer as Allis) in an one player game? I can only choose the robot script for the Axis and not for the Allies? Thank you
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Comment by: Leszek (77.237.14.178) | At: 19 Aug 2010, 18:06 | File version: 3.4 |
nice game
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Comment by: amipal (85.210.32.35) | At: 09 May 2007, 00:00 | File version: 3.3 |
@ssolie Nice work! I've never had a crash from the game, always worked perfectly on my G4. Keep up the good work. :)
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Comment by: spotUP (85.228.126.58) | At: 07 May 2007, 18:36 | File version: 3.3 |
How about a black outline or more contrast in the sprites? They are hard to spot as it is.
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Comment by: ssolie (198.53.197.239) | At: 07 Feb 2007, 01:57 | File version: 3.2 |
@anonymous (69.50.208.4) Stability has finally improved? I received zero, nil, nada, no bug reports at all so I didn't fix any stability problems because I was unaware of any. Please email me with bug reports.
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Comment by: anonymous (85.234.150.213) | At: 06 Feb 2007, 19:35 | File version: 3.2 |
Can this game be ported to AmigaOS 2.x or 3.x? The GUI and graphics look very much like WB 2.04.
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Comment by: anonymous (69.50.208.4) | At: 06 Feb 2007, 18:17 | File version: 3.2 |
Thank you, a very nice and enjoyable game! I am still using the old version 2.1 but will try the update in hope that stability has finally improved. For strategy games stability is IMHO a must. The lackluster graphics don't bother me, but could need a complete overhaul.
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Comment by: ssolie (47.65.66.74) | At: 06 Feb 2007, 17:40 | File version: 3.2 |
@anonymous (209.67.219.74) Contact me directly with your specific problems otherwise I cannot help you.
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Comment by: anonymous (209.67.219.74) | At: 06 Feb 2007, 17:22 | File version: 3.2 |
A mediocre strategy game that kept me occupied for some hours. Crashes frequently on my A1 and still contains many flaws. I encourage the author to continue development.
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Comment by: anonymous (80.202.195.232) | At: 06 Feb 2007, 16:37 | File version: 3.2 |
keeps getting better and to see its now complete, wow nice work!.
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Comment by: ssolie (198.53.250.94) | At: 02 Jul 2005, 20:57 | File version: 2.1 |
The rules do not allow you to unload until on a friendly transport until your next turn. Makes being an ally a real pain I know but the rules are the rules. :-)
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Comment by: DaveP (81.49.222.25) | At: 25 Apr 2005, 12:55 | File version: 2.1 |
Ive played this game on and off for the last week and it really is enjoyable but there are flaws. The main flaw is the rules are not obvious as to when you can embark on a ship. Seems you can only use your own sides ships as a bridge to a landmass in the same square rather than use them to ferry troops around. This really cripples the USA and Japan scenario from being interesting as Japan cannot invade the US until Germany sends ships around and as Germany is defending itself from a Soviet tank battle this is almost impossible to occur without collusion of the Soviet player. Perhaps these rules are explained well by the actual board game it is based on but for a new player, it seems just odd and counter-intuitive. OTOH the author has done a great job, its addictive for a while ( a week with me ) and is worthy of some upgrades.
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