Comment by: DaMi (80.243.102.7) | At: 17 Jan 2010, 21:26 | File version: 0.1.9.3-85 |
It seems speech is not in cut-scenes (like in the one with holocube at the beginnign), but later when you communicate with NPC it is ok.
|
|
|
Comment by: DaMi (80.243.102.7) | At: 15 Jan 2010, 13:11 | File version: 0.1.9.3-85 |
Hi, any success with hearing voice from voice.vce? I tried to copy this file into DATA folder and it seems it does not influence the game. I tried it on OS4.0 a4k CSPPC 233 CVPPC.
|
|
|
Comment by: nubechecorre (62.101.126.228) | At: 11 Jul 2007, 19:53 | File version: 0.1.9 |
You can find all the music correctly named on exotica ( they are in mod format ;-) ) Search the game on the site hall of light and then on the bottom there is the link to exotica ;-)
|
|
|
Comment by: Lio (77.216.197.55) | At: 11 Jul 2007, 18:18 | File version: 0.1.9 |
@ admin/Orgin : understood, sorry for this ! @ Damien/Hypex : well I suggest you to google around to get the PC version. For the tunes, you can find them at AMP (amiga music preservation) and rename them accordingly.
|
|
|
Comment by: orgin | At: 11 Jul 2007, 04:37 | File version: 0.1.9 |
Please use the [Replace file] link on the files readme page when replacing a file. This will prefill all fields correctly. You had entered the replaces field was incorrectly.
|
|
|
Comment by: Hypex (210.4.229.105) | At: 01 Jul 2007, 07:34 | File version: 0.1.9 |
Hello. I really liked the idea of this, but to me it is useless. I have only an Amiga demo on disk and I don't the PC version. I also don't see any links to where I can download these data files. Though I appreciate the work gone into it is there any point if you have to hunt around for files? Perhaps you can't include all the files in the game, but some links would be good, are there any links?
|
|
|
Comment by: nubechecorre (62.101.126.228) | At: 23 Jun 2007, 00:19 | File version: 0.1.9 |
Now it works ! :-) Good Job !.. only a question.. to save the game i always get a message that the game was unable to save slot number.. i have to make an assign ?
|
|
|
Comment by: toaks (84.49.63.70) | At: 18 Jun 2007, 15:24 | File version: 0.1.9 |
lio:sorry bud,but its there, i just did a recompile of my old source and it works with AmigaInput. anyway no big deal, as for sdl, yes that supports amigainput aswell but since amigainput has been "removed" from os4 for now, well it might have dissapeared from the latest sdk aswell. As to fullscreen, that also works in my source, but no biggie to fix either, let us know if youre stuck. ps:great that u updated this one, much appriciated.
|
|
|
Comment by: Raziel (84.145.6.22) | At: 18 Jun 2007, 07:59 | File version: 0.1.9 |
Confirmed (The Fullscreen bug!) ERROR: SystemStub_SDL::prepareGfxMode() Unable to allocate _screen buffer! on switching with ALT+RETURN
|
|
|
Comment by: nubechecorre (62.101.126.228) | At: 17 Jun 2007, 23:25 | File version: 0.1.9 |
The Fullscreen mode doesn't work here.. i get an error message.. I have a micro
|
|
|
Comment by: Lio (90.144.125.80) | At: 17 Jun 2007, 20:29 | File version: 0.1.9 |
@ Toaks I did not remove the amigainput code, it was simply not in your 0.1.8rc2 ! thats why I could not add it... but it works with amiany so it is not so important. might be a good idea to integrate the amigainput code directly into sdl instead of having to add it by hand for each game... @ Spot : thx and thx for your guide, I could not compile it without...
|
|
|
Comment by: Spot / Up Rough (85.228.115.30) | At: 17 Jun 2007, 18:05 | File version: 0.1.9 |
Congrats Lio! Keep 'em coming!
|
|
|
Comment by: toaks (84.49.63.70) | At: 17 Jun 2007, 14:25 | File version: 0.1.9 |
lio, thanks for updating it but why did you remove my AmigaInput code? i havent tried it yet but i guess the code still might work with AmigaInput if you have the amigainput sdk running .
|
|
|
Comment by: Raziel (84.145.45.58) | At: 20 Sep 2005, 15:33 | File version: 0.1.8 |
Thanks ToAks, bring it on, bring it on! :-)
|
|
|
Comment by: Toaks (80.202.207.107) | At: 06 Apr 2005, 11:07 | File version: 0.1.4 |
Use the AMIGA mod files from flashback Amiga to get music in this port. so you need to MIX both Amiga version (MODS ONLY) and the PC Floppy version (Data files (all) ) told you many times allready SZAMAN.
|
|
|
Comment by: SZAMAN (62.87.189.44) | At: 05 Apr 2005, 15:05 | File version: 0.1.4 |
No music in REminiscene? Click on "rs_os4.exe" and: WARNING: Can't open 'mod.flashback-logo.mod'! WARNING: Can't open 'mod.flashback-introb.mod'! WARNING: Can't open 'mod.flashback-options2.mod'! In PC DOS game version i have only .MID files!
|
|
|
Comment by: toaks (80.202.207.107) | At: 05 Apr 2005, 01:42 | File version: 0.1.4 |
oh crap....thats correct i have a script... png's where too big so i used jpeg for theese... sorry about that ;-)
|
|
|
Comment by: orgin | At: 04 Apr 2005, 21:27 | File version: 0.1.4 |
The snapshots in the archive are actually JPEG images and not PNG as their filenames may suggest.
|
|
|