OS4 DepotLogo by DaveyD 
(anonymous IP: 18.188.223.120,2258) 
 HomeRecentStatsSearchSubmitUploadsMirrorsContactInfoDisclaimerConfigAdmin
 Menu

 Features
   Crashlogs
   Bug tracker
   Locale browser
 

 Categories

   o Audio (343)
   o Datatype (51)
   o Demo (203)
   o Development (602)
   o Document (24)
   o Driver (97)
   o Emulation (149)
   o Game (1011)
   o Graphics (500)
   o Library (118)
   o Network (234)
   o Office (66)
   o Utility (932)
   o Video (69)

Total files: 4399

Full index file
Recent index file

 Links

  Amigans.net
  OpenAmiga
  Aminet
  IntuitionBase


Support the site


 Readme for:  Game » Action » beatsofrage.lha

Beatsofrage

Description: Beats of Rage port (updated)
Download: beatsofrage.lha       (TIPS: Use the right click menu if your browser takes you back here all the time)
Size: 288kb
Version: 1.0029
Date: 19 Jul 2005
Author: Senile Team & co
Submitter: Juha Niemimäki
Email: jniemima/mail student oulu fi
Homepage: http://www.segaforums.com/senileteam/bor.php
Category: game/action
Replaces: game/action/beatsofrage.lha
License: Freeware
Distribute: no
Min OS Version: 4.0
FileID: 893
 
Snapshots:
 
Videos:
Comments: 5
Snapshots: 4
Videos: 1
Downloads: 1404  (Current version)
1589  (Accumulated)
Votes: 0 (0/0)  (30 days/7 days)

Show comments Show snapshots Show videos Show content Show crashlogs Replace file 
"Beats of Rage" is a freeware beat 'em up game.

It needs a datafile ("bor.pak"). I haven't uploaded it because it's huge (60MB)
and there may be some copyright issues as well. Check the URL to obtain the
data
file.

I have tried http://www.metagames-fr.com/downloads/PC/Beats_of_Rage_1.0029.zip
(md5sum a5f3570da690be28395e9ca6f79473d2)

This port is based on the sources which came with the PSP source archive. It
had
partially written SDL support, but it worked only with in little-endian.

Changes:
Version 2:
- fixed sprite code. Now also very wide sprites (like scenery graphics in
Asterix and Ghosts n' Goblins mod) should work.

Version 1:
- endian conversions
- timer & audio related fixes
- rewrote and simplified the sprite engine because I couldn't get the RLE
version work properly. Downside is that memory consumptions is higher.

Press 'F11' to toggle between fullscreen and window mode.

Saving the PCX screengrab probably doesn't work, at least the colors are wrong
in fxPaint.

To change the resolution, edit the "BeatsOfRage" script file.

Commandline parameters:

-res x y
-pak pakfile

Thanks to ToAks for testing and PNG icon ;)








Copyright © 2004-2024 by Björn Hagström All Rights Reserved