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 Readme for:  Audio » Play » stsound.lha

Stsound

Description: plays ym ATARI tunes (with source)
Download: stsound.lha       (TIPS: Use the right click menu if your browser takes you back here all the time)
Size: 718kb
Version: 1.2-3
Date: 15 Oct 2007
Author: Arnaud Carre, Amiga port by J. NiemimÀki and megacz.com, os4 compile by Spot / Up Rough
Submitter: Spot / Up Rough
Email: spot/triad se
Homepage: http://leonard.oxg.free.fr/
Category: audio/play
Replaces: audio/play/stsound.lha
License: GPL
Distribute: yes
Min OS Version: 4.0
FileID: 3040
 
Comments: 1
Snapshots: 0
Videos: 0
Downloads: 293  (Current version)
433  (Accumulated)
Votes: 0 (0/0)  (30 days/7 days)

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StSoundGPL-1.2-3
---------------

St-Sound(YM emulator/player) a program to play ATARI music on your Amiga.

                                                             
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ST-Sound library, Copyright (C) 1995-1999 Arnaud Carré
(http://leonard.oxg.free.fr )
LZH depacking code written by Haruhiko Okumura and modified/improved by Kerwin
F. Medina. Amiga Port of 'SmallYmPlayer' by Juha NiemimÀki. improved by
megaczusa.com

---

NEWS:
     [29-09-2007] = (thanks to Wayne for his feedback!)
     - added single tasking mode(message port) to the 'SmallYmPlayer' and it is
turned on        by default, it avoids running multiple instances - this feature
can be controlled        with env. variable called 'STSOUNDONETASK'(1 - yes, 0 -
no).

     - new default value for "overloopping" is now 2, 1 was still cropping the  
     tune.

     - moved AHI init call before loading the tune so that you will receive
       the error message(if not okay) immediately, without loading the tune.

     - default mixing frequency is now 17640 Hz(set the same in AHI prefs
       for best quality)

     - binaries are now even smaller due to symbol stripping.

     - 'SmallYmPlayer' has lower stack requirements, 'StackSnoop' reports
        ~68 kilos, so i think that 81920 will be enough, it was 163840.


     [22-07-2007]      - tunes were played not up to their end in
'SmallYmPlayer', fixed, plus you        can control "overloopping" with
'STSOUNDOVL' - by default it is 1, which means        that there is one
additional loop when function that render the sound returns        zero, this
does not quit the program immediately so 'AHI' has a chance to play        this
last buffer. 

     - found out that the build was fpu dependant, there are two builds now,
default        for 040/060 and for anything that is fpuless(000-030).

     - 'SmallYmPlayer' has now possibility to choose 'AHI' music unit, you can
do        that with 'STSOUNDAHIUNIT' - by default it is 1.

     - you can play MIX1 and YMT's on a plain 68020 - with very little cpu
usage,        i think that it can even play nicely on 68000, however you should
decompress        the tunes with 'lha' first.
 
---

LINKS:

      http://pacidemo.atarizone.com/aldn/index.html    (large archive          
)
      http://www.chiptune.de/                          (big one too            
)
      ftp://ftp.untergrund.net/users/bulba/VtxYmEtc.7z (some music             
)

      http://fading-twilight.atari.org/                (cd isos with scene
stuff)
      http://www.creamhq.de/ymrockerz/downloads.php    (sndh's as mp3's        
)

---

NOTES:

      - requires 68000+/os2.04+/1 meg+ of memory/AHI/[AUDIO:]
        ;
        NO IXEMUL NEEDED!

      - to be short, i have improved whole package a bit by adding and fixing   
     this and that, here and there...         ;         fixed 'Ym2Wav', fixed
'SmallYmPlayer', fixed lzh decompression,         and lots of tiny other things
in the library, added 'Ym2Aiff' & 'Ym2Pipe'.
        ;
        with 'Ym2Pipe' you can listen through 'AUIDO:' or redirect
        to some 'PIPE:'.
        ;
        btw, i suspect that existing ppc version can not decompress lzh
        transparenty, so can someone try to build these sources for a ppc
        Amiga and let me know if it works?

      - this port allows to set mixing frequency through enviroment variable
        'STSOUNDFREQ', so you are not limited to 44100 Hz only, generally it
        looks like this(default frequency is 17640 Hz):
        ;
        11025 - 17640 Hz  =  should play smoothly on 68030(8 bit).
        17640 - 22050 Hz  =  plays reasonably good on 68040(8/16 bit).
        22050 - 56000 Hz  =  fast cpu required(even in 8 bits!).

      - waveform in 8 bit('STSOUND8BIT') mode can be controlled via environment 
       var 'STSOUNDSIGNED' ex.: ('set STSOUNDSIGNED 0', or 'set STSOUNDSIGNED
1'):         ;         'Ym2Wav'   -  by default gives unsigned data in 8 and
signed in 16 bits.
        'Ym2Aiff'  -  same as above.
        'Ym2Pipe'  -  by default gives signed data in both sample resolutions.
        
      - pcm buffer can be controlled via environment variable 'STSOUNDBUF',
        ex.: ('set STSOUNDBUF 4096'), defaults are as follows:
        ;
        'Ym2Wav'        =  32768 bytes.
        'Ym2Aiff'       =  32768 bytes.
        'Ym2Pipe'       =  4096 bytes, for quick streaming.
        'SmallYmPlayer' =  32768*2 - double buffered

      - YOU SHOULD USE WRAPPERS INSTEAD OF INVOKING PROGRAMS DIRECTLY THIS IS
        BECAUSE STACK USAGE IS REALLY HIGH!
        ;
        i was playing with 'swapstack.o' but this thing is broken, and programs
        affected by this code trash the memory and crash from time to time...

      - did you know? that '.ym's' are 'lzh's', you can decompress them using
'lha'.

      - fyi YM's 2-6 can load cpu really badly(pure emulation) while YMT's 1,2
and         MIX1 tunes not - samples.

      - why does 'Total time' when playing MIX1 tunes is 0? hell, no idea...,
        is there a way to calculate???

      - each binary can dump information only(without playing), this can be
        done by using option '-i' - idea by Lorence Lombardo.

---

ENV VARS('setenv'-perm. or 'set'-temp.):

      - STSOUNDBUF      (1024 - 32768)  - (32768*4) + 8192 = 139264 bytes       
                                   of stack needed(theoretically)!       -
STSOUNDFREQ     (4000 - 56000)  - adjust mixing frequency       - STSOUNDOVL    
 (1    - 5    )  - so called "overloopping"         [+]       - STSOUNDAHIUNIT 
(0    - 3    )  - choose AHI music unit            [+]       - STSOUNDONETASK 
(0    | 1    )  - (dis)allow multiple instances    [+]       - STSOUNDSIGNED  
(0    | 1    )  - change type of 8 bit samples     [*]       - STSOUND8BIT    
(0    | 1    )  - convert from 16 bit to 8 bit  .  [*]


 [+] only in 'SmallYmPlayer'  
 [*] does not exists in 'SmallYmPlayer'

---

QUICK START(play):

      cd StSoundGPL-1.2/build/
      SmallYmPlayer //sample-music/VirtualEscape2.ym

---

QUICK START(play 'AUDIO:'):

      cd StSoundGPL-1.2/build/
      Ym2Pipe //sample-music/VirtualEscape2.ym audio:b=16/c=1/f=16000/buf=30072

---

QUICK START(play 'AUD:'):

      cd StSoundGPL-1.2/build/
      set STSOUND8BIT 1
      Ym2Pipe //sample-music/VirtualEscape2.ym
aud:frequency16000/buffer20048/channel1

---

QUICK START(convert):

      cd StSoundGPL-1.2/build/
      set STSOUNDFREQ 44100
      Ym2Aiff //sample-music/VirtualEscape2.ym
hd666:ym-aiffs/VirtualEscape2.aiff

---

QUICK INFO:

      cd StSoundGPL-1.2/build/
      Ym2Aiff //sample-music/VirtualEscape2.ym -i

---

INSTALLATION:

      cd StSoundGPL-1.2/build/
      copy ~(#?.a) c:

---
enjoy ym music!


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